v0.1 public beta early access on GitHub
Home / Screens / media-camera-screen
Screen template

Camera Screen

Camera viewfinder with mode rail and shutter

pro Expo Go ✓ iosandroid gestures: tap · scroll haptics: light · selection
$ npx lumioui add media-camera-screen
import { CameraScreen } from "@/screens/media/camera-screen";
Registry dependencies5
Native packages installed6
@lumioui/ui@latest@lumioui/core@latestreact-native-safe-area-context@*react-native-reanimated@*react-native-svg@*nativewind@*
media/camera-screen.tsxsource · yours to edit
import * as React from "react";
import { View } from "react-native";
import { SafeAreaView, useSafeAreaInsets } from "react-native-safe-area-context";
import { Button, Glass, Icon, Image, Text } from "@lumioui/ui";
import { useHaptic } from "@lumioui/core";
import { GlowSpot, Mount, Press, World } from "../shared";

export interface CameraScreenProps {
  /** Viewfinder stand-in — a real photo where the sensor feed would be. */
  frameUrl?: string;
  modes?: string[];
  /** Last shot, shown in the bottom-left thumbnail. */
  lastShotUrl?: string;
  onCapture?: () => void;
  onModeChange?: (mode: string) => void;
  onFlip?: () => void;
  onLibrary?: () => void;
  onBack?: () => void;
}

/** Camera — viewfinder frame, mode rail, shutter, library + flip. */
export function CameraScreen({
  frameUrl = "https://images.unsplash.com/photo-1516035069371-29a1b244cc32?w=800&h=1400&fit=crop&q=70&auto=format",
  modes = ["SLO-MO", "VIDEO", "PHOTO", "PORTRAIT", "PANO"],
  lastShotUrl = "https://images.unsplash.com/photo-1544441893-675973e31985?w=200&h=200&fit=crop&q=60&auto=format",
  onCapture,
  onModeChange,
  onFlip,
  onLibrary,
  onBack,
}: CameraScreenProps) {
  const haptics = useHaptic();
  const insets = useSafeAreaInsets();
  const [mode, setMode] = React.useState("PHOTO");

  return (
    <World primary="#BEF04C">
    <SafeAreaView className="flex-1 bg-black" edges={["top", "bottom"]}>
      <GlowSpot color="#FFFFFF" size={240} className="-top-20 right-[-60px] opacity-20" />
      <GlowSpot color="#BEF04C" size={200} className="bottom-[15%] left-[-90px] opacity-25" />
      {/* Viewfinder. */}
      <Image
        source={{ uri: frameUrl }}
        className="absolute inset-0 h-full w-full"
        accessibilityLabel="Camera viewfinder"
      />

      {/* Top chrome — liquid-glass discs over the viewfinder (iOS 26
          camera chrome; frosted fallback elsewhere). */}
      <View className="flex-row items-center justify-between px-4 pt-2">
        <Glass interactive effect="clear"  className="rounded-full">
          <Button
            variant="ghost"
            size="icon"
            haptic="light"
            onPress={() => onBack?.()}
            accessibilityLabel="Close camera"
            className="h-10 w-10"
          >
            <Icon name="x" size="md" color="primaryForeground" />
          </Button>
        </Glass>
        {/* Format pill — real camera chrome carries capture settings. */}
        <Glass interactive effect="regular" className="rounded-full">
          <View className="flex-row items-center gap-1 px-3 py-1.5">
            <Text className="text-[10px] font-semibold text-white">
              RAW · MAX
            </Text>
          </View>
        </Glass>
        <Glass interactive effect="clear"  className="rounded-full">
          <Button
            variant="ghost"
            size="icon"
            haptic="light"
            onPress={() => haptics.light()}
            accessibilityLabel="Flash"
            className="h-10 w-10"
          >
            <Icon name="zap" size="sm" color="primaryForeground" />
          </Button>
        </Glass>
      </View>

      {/* Bottom stack — mode rail, then shutter row. */}
      <View
        className="absolute inset-x-0 bottom-0"
        style={{ paddingBottom: insets.bottom + 16 }}
      >
        {/* Mode rail — active mode yellow like iOS Camera. */}
        <Mount className="flex-row items-center justify-center gap-6 pb-5">
          {modes.map((m) => (
            <Button
              key={m}
              variant="ghost"
              haptic="light"
              onPress={() => {
                haptics.selection();
                setMode(m);
                onModeChange?.(m);
              }}
              accessibilityLabel={`${m} mode`}
              accessibilityState={{ selected: m === mode }}
              className="h-8 px-1"
            >
              <Text
                className={`text-xs font-semibold tracking-wide ${
                  m === mode ? "text-warning" : "text-white/70"
                }`}
              >
                {m}
              </Text>
            </Button>
          ))}
        </Mount>

        {/* Shutter row — library thumb / shutter ring / flip. */}
        <Mount delay={60} className="flex-row items-center justify-between px-8">
          <Press
            haptic="light"
            onPress={() => onLibrary?.()}
            accessibilityLabel="Open photo library"
            className="h-12 w-12 overflow-hidden rounded-lg p-0"
          >
            <Image
              source={{ uri: lastShotUrl }}
              className="h-12 w-12 rounded-lg"
              accessibilityLabel="Last photo"
            />
          </Press>

          {/* Shutter — white ring with inner disc. */}
          <Button
            variant="ghost"
            haptic="medium"
            onPress={() => {
              haptics.medium();
              onCapture?.();
            }}
            accessibilityLabel="Take photo"
            className="h-20 w-20 items-center justify-center rounded-full border-4 border-white bg-transparent p-0"
          >
            <View className="h-16 w-16 rounded-full bg-white" />
          </Button>

          <Glass interactive effect="clear"  className="rounded-full">
            <Button
              variant="ghost"
              size="icon"
              haptic="light"
              onPress={() => onFlip?.()}
              accessibilityLabel="Flip camera"
              className="h-12 w-12"
            >
              <Icon name="refresh" size="md" color="primaryForeground" />
            </Button>
          </Glass>
        </Mount>
      </View>
    </SafeAreaView>
    </World>
  );
}
CameraScreen.displayName = "CameraScreen";
agent prompt — paste into Claude Code, Cursor, Devin…
Recreate the "Camera Screen" screen in React Native using LumioUI.

Goal: Camera viewfinder with mode rail and shutter Match the reference implementation's layout, behavior, and motion exactly — this is a production screen, not a mockup.

## Setup

Fastest path — install the screen plus its component deps:

```bash
npx lumioui add media-camera-screen
```

Or pull just the components: `npx lumioui add button glass icon image text`

Native packages:
- @lumioui/ui@latest
- @lumioui/core@latest
- react-native-safe-area-context@*
- react-native-reanimated@*
- react-native-svg@*
- nativewind@*

Stack assumptions: Expo SDK 54 / RN 0.81, Reanimated 4, NativeWind v4, TypeScript strict, Expo Go compatible.

## Components — how, where, when

### `button` — Tactile pill button with press spring, ink wash and async loading.
- `<Button>` ×5

### `glass` — iOS 26 liquid-glass surface — real glass via expo-glass-effect (Expo Go) or @callstack/liquid-glass (dev builds), SVG refraction + specular rim on web, frosted fallback elsewhere; GlassContainer melts adjacent panes into one blob
- `<Glass>` ×4

### `icon` — Lucide icon set mapped to theme colors and sizes.
- `<Icon>` ×3

### `image` — Cached image with placeholder, fallback and aspect handling.
- `<Image>` ×2 — Viewfinder.

### `text` — Themed type scale from caption to display.
- `<Text>` ×2

## Conventions (non-negotiable)

- Styling via NativeWind `className` with semantic tokens only: `bg-background`, `text-foreground`, `bg-card`, `text-card-foreground`, `bg-secondary`, `bg-muted`, `text-muted-foreground`, `bg-accent`, `bg-destructive`, `border-border`. Hard-coded colors only inside media overlays (`text-white`, `bg-black/N`).
- Motion via the token presets from `@lumioui/core` (`spring.press`, `spring.surface`, `spring.glide`, `timing.fast`, `timing.slow`, …) — no bespoke spring configs or durations.
- Gate transform motion behind `useReducedMotion()`; keep opacity/color feedback, drop travel and overshoot.
- Haptics via `useHaptic()`: `light` on press, `selection` on toggle/select, `warning` on invalid input. Never import expo-haptics directly.
- Press feedback via `usePressAnimation()` (~0.97 scale), not `activeOpacity` tricks.
- a11y: `accessibilityRole` + `accessibilityLabel` on every control, touch targets ≥44pt.
- Entrance choreography: staggered `Mount` wrappers (delay 0/60/120…) so regions land in sequence instead of popping in at once.
- Wrap the screen in `SafeAreaView`; keep dark mode working via the semantic tokens.

## Deliverable

One file: `screens/media/camera-screen.tsx` exporting CameraScreen. Preserve the props interface — the host app wires the callbacks (navigation, submit handlers) through them.

## Reference implementation

The LumioUI source for this screen — reproduce it faithfully:

```tsx
import * as React from "react";
import { View } from "react-native";
import { SafeAreaView, useSafeAreaInsets } from "react-native-safe-area-context";
import { Button, Glass, Icon, Image, Text } from "@lumioui/ui";
import { useHaptic } from "@lumioui/core";
import { GlowSpot, Mount, Press, World } from "../shared";

export interface CameraScreenProps {
  /** Viewfinder stand-in — a real photo where the sensor feed would be. */
  frameUrl?: string;
  modes?: string[];
  /** Last shot, shown in the bottom-left thumbnail. */
  lastShotUrl?: string;
  onCapture?: () => void;
  onModeChange?: (mode: string) => void;
  onFlip?: () => void;
  onLibrary?: () => void;
  onBack?: () => void;
}

/** Camera — viewfinder frame, mode rail, shutter, library + flip. */
export function CameraScreen({
  frameUrl = "https://images.unsplash.com/photo-1516035069371-29a1b244cc32?w=800&h=1400&fit=crop&q=70&auto=format",
  modes = ["SLO-MO", "VIDEO", "PHOTO", "PORTRAIT", "PANO"],
  lastShotUrl = "https://images.unsplash.com/photo-1544441893-675973e31985?w=200&h=200&fit=crop&q=60&auto=format",
  onCapture,
  onModeChange,
  onFlip,
  onLibrary,
  onBack,
}: CameraScreenProps) {
  const haptics = useHaptic();
  const insets = useSafeAreaInsets();
  const [mode, setMode] = React.useState("PHOTO");

  return (
    <World primary="#BEF04C">
    <SafeAreaView className="flex-1 bg-black" edges={["top", "bottom"]}>
      <GlowSpot color="#FFFFFF" size={240} className="-top-20 right-[-60px] opacity-20" />
      <GlowSpot color="#BEF04C" size={200} className="bottom-[15%] left-[-90px] opacity-25" />
      {/* Viewfinder. */}
      <Image
        source={{ uri: frameUrl }}
        className="absolute inset-0 h-full w-full"
        accessibilityLabel="Camera viewfinder"
      />

      {/* Top chrome — liquid-glass discs over the viewfinder (iOS 26
          camera chrome; frosted fallback elsewhere). */}
      <View className="flex-row items-center justify-between px-4 pt-2">
        <Glass interactive effect="clear"  className="rounded-full">
          <Button
            variant="ghost"
            size="icon"
            haptic="light"
            onPress={() => onBack?.()}
            accessibilityLabel="Close camera"
            className="h-10 w-10"
          >
            <Icon name="x" size="md" color="primaryForeground" />
          </Button>
        </Glass>
        {/* Format pill — real camera chrome carries capture settings. */}
        <Glass interactive effect="regular" className="rounded-full">
          <View className="flex-row items-center gap-1 px-3 py-1.5">
            <Text className="text-[10px] font-semibold text-white">
              RAW · MAX
            </Text>
          </View>
        </Glass>
        <Glass interactive effect="clear"  className="rounded-full">
          <Button
            variant="ghost"
            size="icon"
            haptic="light"
            onPress={() => haptics.light()}
            accessibilityLabel="Flash"
            className="h-10 w-10"
          >
            <Icon name="zap" size="sm" color="primaryForeground" />
          </Button>
        </Glass>
      </View>

      {/* Bottom stack — mode rail, then shutter row. */}
      <View
        className="absolute inset-x-0 bottom-0"
        style={{ paddingBottom: insets.bottom + 16 }}
      >
        {/* Mode rail — active mode yellow like iOS Camera. */}
        <Mount className="flex-row items-center justify-center gap-6 pb-5">
          {modes.map((m) => (
            <Button
              key={m}
              variant="ghost"
              haptic="light"
              onPress={() => {
                haptics.selection();
                setMode(m);
                onModeChange?.(m);
              }}
              accessibilityLabel={`${m} mode`}
              accessibilityState={{ selected: m === mode }}
              className="h-8 px-1"
            >
              <Text
                className={`text-xs font-semibold tracking-wide ${
                  m === mode ? "text-warning" : "text-white/70"
                }`}
              >
                {m}
              </Text>
            </Button>
          ))}
        </Mount>

        {/* Shutter row — library thumb / shutter ring / flip. */}
        <Mount delay={60} className="flex-row items-center justify-between px-8">
          <Press
            haptic="light"
            onPress={() => onLibrary?.()}
            accessibilityLabel="Open photo library"
            className="h-12 w-12 overflow-hidden rounded-lg p-0"
          >
            <Image
              source={{ uri: lastShotUrl }}
              className="h-12 w-12 rounded-lg"
              accessibilityLabel="Last photo"
            />
          </Press>

          {/* Shutter — white ring with inner disc. */}
          <Button
            variant="ghost"
            haptic="medium"
            onPress={() => {
              haptics.medium();
              onCapture?.();
            }}
            accessibilityLabel="Take photo"
            className="h-20 w-20 items-center justify-center rounded-full border-4 border-white bg-transparent p-0"
          >
            <View className="h-16 w-16 rounded-full bg-white" />
          </Button>

          <Glass interactive effect="clear"  className="rounded-full">
            <Button
              variant="ghost"
              size="icon"
              haptic="light"
              onPress={() => onFlip?.()}
              accessibilityLabel="Flip camera"
              className="h-12 w-12"
            >
              <Icon name="refresh" size="md" color="primaryForeground" />
            </Button>
          </Glass>
        </Mount>
      </View>
    </SafeAreaView>
    </World>
  );
}
CameraScreen.displayName = "CameraScreen";
```

Screen: https://lumioui.dev/screens/media-camera-screen
iPhone 17 · iOS
9:41
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